Line 1_3: IF (Unit_is_Type1 AND (State_Type1=eState_Type1.ZERO_STATE)) THEN State_Type1:=eState_Type1.SETUP_STATE; END_IF
Operator
Mutant
Result
LCR
OR
KILLED
LCR
XOR
KILLED
ROR
<>
KILLED
UOI
IF NOT ((Unit_is_Type1 AND (State_Type1=eState_Type1.ZERO_STATE))) THEN
KILLED