Line 1_3: IF (Unit_is_Type1 AND (State_Type1=eState_Type1.ZERO_STATE)) THEN State_Type1:=eState_Type1.SETUP_STATE; END_IF
Operator Mutant Result
LCR OR KILLED
LCR XOR KILLED
ROR <> KILLED
UOI IF NOT ((Unit_is_Type1 AND (State_Type1=eState_Type1.ZERO_STATE))) THEN KILLED